The Project and Portfolio IV: Game Design course provides hands-on learning experiences with summative and formative portfolio assessments. This course allows students to customize their digital projects created in previous technical classes by adding new and interesting mechanics in order to make the game unique and personal. This allows students to show mastery of the technical aspects of recent classes along with the design aspects of earlier coursework. Course Directors may be required to teach both on-campus and online. All positions are full time, on-campus in Winter Park, FL.
Essential Duties and Responsibilities:
- Create an environment of learning through effective teaching skills, maintain student-centered focus, and update curriculum to keep current and relevant to industry standards.
- Utilize a variety of teaching strategies and encourage active learning.
- Create learning activities, including assignments, tests, quizzes and labs, and assess student outcomes in a timely manner through effective assessment and feedback practices.
- Perform lectures for campus courses, and hold scheduled virtual course meetings for online courses. Teaching will be conducted through on-campus and online delivery.
- Interact positively with diverse student populations; provide all students with equal opportunities for learning.
- Demonstrate a commitment to the industry, maintain knowledge and skill relevancy through continuing education as defined in the faculty development plan.
- Adheres to the policies and procedures of Full Sail University
- Maintains strict confidentiality of student and company information
- Demonstrates a strong commitment to the mission and values of the organization
- Adheres to company attendance standards
- Performs other duties as assigned
Supervisory Responsibilities: May oversee associate course directors and lab specialists to ensure integrity of curriculum and degree learning outcomes.
- Strong organizational, analytical, and interpersonal skills
- Exceptional written and verbal communication skills, including proofreading and editing for grammar and punctuation
- Detail oriented
- Ability to multi-task while working independently or collaboratively with other teachers and university staff
- Ability to interact with students and staff at all levels in a fast paced environment
Education and/or Experience:
The ideal candidate must have a minimum of four (4) years related and verifiable work experience or hold a Bachelor’s degree in Computer Science, Game Design, or related discipline from an accredited college or university.
Certificates, Licenses, Registrations:
- Proficiency using software programs such as MS Word, Excel, Keynote/PowerPoint and Outlook
- Knowledge of game design documentation and tabletop game design
- Experience in designing, prototyping, and building games
- Understanding of tabletop and other analog games from design to release
Environmental Factors/Physical Demands:
Work is performed in an office and classroom environment. While performing the duties of this job, the employee is regularly required to have the ability to maintain active student and employee communication; access, input and retrieve information from the computer system. May be subject to; bending, reaching, kneeling, stooping and lifting up to thirty (30) pounds.